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Amazeface - indie puzzle game with a very simple core mechanic: you move in four directions and can only change direction after you hit a wall. A level is cleared once you reach the goal portal. As you progress new mechanics are introduced: bouncers, doors, buttons, switches, stoppers, pushers and teleports. The level design combines cute graphics with very challenging puzzles.

The game was created by me, Petter Bergmar. I developed the game on my own in my spare time, starting early 2014 and worked on and off until it was released in late 2016.